Data Structures
Rust Vectors
Working with Vectors
Rust vectors are dynamic arrays with push and pop methods.
What are Rust Vectors?
Rust vectors are a part of Rust's standard library and are similar to arrays but with a key difference: they are dynamic. This means they can grow or shrink in size as needed, making them versatile for various programming scenarios.
Vectors in Rust are defined in the std::vec
module and are essentially heap-allocated, contiguous sequences of elements of the same type.
Creating a Vector
To create a vector in Rust, you can use the Vec::new()
method or the vec!
macro, which is more commonly used for its simplicity.
Here’s how you can create a vector:
Adding Elements to a Vector
Adding elements to a vector is straightforward with the push
method. This method appends an element to the end of the vector.
Here's an example:
Removing Elements from a Vector
Rust vectors provide the pop
method to remove the last element. This method returns an Option
, which is None
if the vector is empty or Some(value)
if an element is successfully removed.
Example:
Accessing Vector Elements
You can access elements in a vector using index syntax. Rust vectors provide bounds-checking, which prevents accessing indices outside the vector's current length.
Example:
Iterating Over a Vector
Vectors can be iterated over using a for
loop. This allows you to perform operations on each element.
Example:
Common Vector Methods
Rust vectors come with a variety of useful methods:
len()
: Returns the number of elements in the vector.is_empty()
: Checks if the vector is empty.clear()
: Removes all elements from the vector.contains()
: Checks if the vector contains a specified value.
Example of using some of these methods:
Safety and Performance
Rust vectors are designed with safety in mind. They prevent errors such as buffer overflow by ensuring that all operations are bounds-checked. Moreover, since they are implemented as contiguous blocks of memory, they offer good cache performance.
However, keep in mind that frequent resizing of vectors can lead to performance issues. It's often a good idea to pre-allocate the expected size of the vector using with_capacity
if the size is known beforehand.